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Response to: FlashDevelop Project Help Posted February 21st, 2011 in Game Development

At 2/20/11 09:26 PM, Redshift wrote: add(new Entity(0, 0, new Image(BACKDROP), null));
add(new Entity(0, 0, _outsideBackdrop));

You never bothered to set their positions, in either the constructor, or after instantiation.

Thanks! I didn't realize that.

Also, I'm currently trying to incorporate a little dialogue menu into the project, with a "yes" or "no" choice. I understand that it'll be easier to use the actual dialogue data in XML, but besides that I'm lost. Could you give me any ideas?

FlashDevelop Project Help Posted February 20th, 2011 in Game Development

Okay, I'm not only a noob to FlashDevelop,but just programming in general. I started using FlashDevelop and the Flex SDK 4 last week. I started making my entities and got the backdrop in along with some sample text and music. However, my two main entities, both character sprites, spawn in the same top left-hand corner.

Here's the project files. What line(s) of coding should I incorporate so the characters are on the sidewalk?

Also, any feedback programming wise would be helpful.

Response to: Mass Effect: Tankmen Posted July 15th, 2010 in Writing

So halfway through revising the script, I'd think it would be better to turn the whole idea into a series rather than one huge flash. The scale of the Mass Effect universe is too big to fit in one sitting, even if one focuses on the main storyline. I'm in the process of re-doing the script, adding depth and more "flesh" if you will.

Below is the whole, finished script of Episode 1. I'd figure that it would wrap up the events of Eden Prime and the first visit to the Citadel. Feedback is appreciated, and thank you for reading!

----------------------------------------
---

FADE IN:
TRANSMISSION SIGNAL FROM EDEN PRIME
Through a video/camera filter, a puzzled SARGE is making sure the camera is set up. Behind him are STEVE, BILL, and a TANKMAN firing behind waist-high rocks, while crouching for cover, at an off-screen threat returning fire with lasers.
SARGE
Is this thing on? I don't see a blinking light.
TANKMAN
They're coming out of nowhere!
STEVE
Heh, you said "coming."
SARGE
We are under attack. We need reinforcements to cover this much swamp-ass.
BILL suddenly smiles with joy and looks towards SARGE. He stands up, even though the exchange of gunfire continues. He waves at the camera.
BILL
Hey guys, I just heard I'm going to be a dad!
A laser hits BILL in the head and BILL dies. STEVE looks at BILL's dead body and drops his gun in distress. In panic, STEVE stands up and starts running in circles with his arms flailing in the air. STEVE's faint, girly screams can be heard.
SARGE
I hope someone gets here fast...
SARGE looks down and picks up a DVD.
SARGE
Ooh, Titanic! Aww... it's only the first part.
TANKMAN
We still have DVDs?
A gradual zoom-out from STEVE's panic attack shows the transmission being played from the SSV Normandy's comm room, with COMMANDER SHEPARD's silhouette watching.
FADE OUT:
[SOMETIME LATER]

CUT IN:
THE BEACON HAS BEEN SECURED
SHEPARD is on his earset, communicating with ANDERSON. In the background, SARGE and STEVE are taking turns poking a dead Geth with their rifles. Behind them is a Prothean beacon, with a green laser being emitted from the tip.
ANDERSON (OFFSCREEN)
Good job taking care of the Geth SHEPARD. I'm assuming the beacon is still intact?
A dialogue tree pops up. SHEPARD is seen through expression pondering between the neutral choice "Affirmative" and the Renegade option "No thanks to these incompetent assholes." SARGE looks up at the beacon, who becomes mesmerized by the sight. He slowly approaches the structure with his guard down as STEVB keeps poking the dead Geth, unaware of SARGE's action. SARGE levitates as SHEPARD finally realizes SARGE's actions. He quickly chooses a new option "OH SHIT" and takes a few steps towards SARGE before a bright flash of light fades out the scene.
FADE OUT:
FADE IN:
THE MESSAGE MONTAGE
A brief close-up of SARGE's shocked face (mouth-open, eyes wide open, etc) is followed by a series of clips, depicting the massacre of Jedi by STORMTROOPERS, referencing Revenge of the Sith. A final set of clips shows DARTH SIDIOUS laughing as the shot zooms out to reveal SAREN as his apprentice along with a Reaper fleet, which the two are apparently in the leading Reaper.
CUT OUT:
[ONE SPEECH & DIPLOMACY LATER]

CUT IN:
ELEVATOR RIDE
SHEPARD stands in the middle of SARGE and STEVE in an upwards-bound elevator. SHEPARD looks towards the viewer, while STEVE looks up with an undeterred smile and SARGE looks around, obviously bored, and scratches on occasions. After awhile, SARGE looks at SHEPARD.
SARGE
How long does this ride take? Isn't there like some hi-tech way of skipping this?
SHEPARD's dialogue tree pops up, with the only option of "No" on the right, which he selects. A blue text then pops up on the bottom saying "Shepard: No."
SARGE
Goddamn it.

CUT OUT:

CUT IN:
AFTER-COUNCIL MEETING
SARGE, STEVE, SHEPARD, ANDERSON, and UDINA all stand at the steps leading to the Council platform. SARGE is now wearing N7 on his armor and is in a Captain Morgan stance. ANDERSON and UDINA talk about his responsibilities now that SARGE is a Spectre, despite the fact that SARGE is oblivious to what they're saying. STEVE is poking a KEEPER with awe..
ANDERSON
I'm not sure how you did it, but you've managed to provide evidence that SAREN has gone rogue and proved yourself worthy in the eyes of the Council.
Cuts to a brief scene revealing that SHEPARD was in fact responsible for obtaining the evidence. In the brief montage, SHEPARD and GARRUS kill two mercs in a clinic Robo-cop style, SHEPARD receives a headbutt to the crotch by WREX at C-Sec, SHEPARD receives the omni-tool data from TALI, and SHEPARD is in Chora's Den admiring an Asari table dancer.
UDINA
Whatever method he used to do it, it worked. Humanity is one step closer to claiming its rightful spot in the Council and equality throughout the galaxy.
ANDERSON
Nonetheless, you're a symbol of humanity at its finest SARGE. You'll be surprised at the nice little reward UDINA has given you.
SARGE reacts to ANDERSON's last sentence. He stands normally.
SARGE
Do I get my own dialogue tree?
UDINA
What?
SARGE
I've been having a hard time lately coming up with witty remarks. STEVE of all people has been 1up-ing me. I mean, hear this.(airquotes) " I'm tired of your disingenuous assertions!"
UDINA
Actually---
SARGE
I can't even pick up women anymore! Not even those easy blue alien chicks. That crippled guy gets blue on him like the front row of a Blue Man Group concert.
ANDERSON
You mean Flight Lieutenant Moreau?
SARGE
No, I meant Jake Sully.
SARGE, UDINA, and ANDERSON stare blankly at each other for a brief moment of awkward silence.
UDINA
You're the new Commanding Officer of the SSV Normandy.
SARGE shakes with the excitement of a little schoolgirl, going as far as acting like one. SHEPARD facepalms, and STEVE stops poking the KEEPER and starts clapping and giving a thumbs up. While STEVE gives his thumbs up, the KEEPER viciously attacks the off-guard STEVE. STEVE is helpless as he is pummeled by the KEEPER.
CUT OUT:

CUT IN:
SSV NORMANDY EAVESDROPPING
JOKER (Flight Lieutenant Moreau) is watching the previous clip from the cockpit. He shakes his head.
JOKER
This is gonna be one hell of a trip.

END OF EPISODE I

Response to: Mass Effect: Tankmen Posted July 14th, 2010 in Writing

At 7/14/10 02:16 AM, Raethen wrote: Being a diehard Bioware fan, I would love to see this animated. One thing kinda gets me though; you use a LOT of references to previous Tankmen flicks. As much as I love them, I feel you should add a humor more related to Mass Effect. Halomen did not constantly bring the watcher back to previous Tankmen shorts; it was its own individual parody.
Dick jokes are wonderful, but too many dicks makes the watcher wonder if you're in the closet or not (and if they can join you). I understand that a great deal of Tankmen jokes revolve around cocks, but there are more ways to be subtle, instead of throwing a giant dick in the watchers' faces.
It seems promising, and with a little revision, it will become immensely funny.
Hope you find an animater for this when you're done. :)

Thanks for the feedback! I used a lot of references to Tankmen during the Eden Prime and CItadel scenes to make up for the lack of references in the following scenes on the Normandy, Ilos, and everything after. I didn't post the rest of the script since I felt uncomfortable knowing that someone could steal the script and not credit me, but more references to Mass Effect occur later on (even references to ME2 and EA, along with the "Se"Xbox controversy). I do see your concern though and I'll either scrap some of the references, evenly distribute the references throughout the script, or both.

And I'll definitely cut back on the dick jokes. I didn't notice how much the script looked like a bad porno until I took a break and reread it. I'll revise it after sorting out what may work and what might not. I'll certainly change the beacon and Sovereign back to normal though.

Thanks again!

Response to: Mass Effect: Tankmen Posted July 14th, 2010 in Writing

At 7/13/10 10:32 PM, funnyhomeboy wrote: Wow. I laughed while reading this.

Were there to be any newer Tankmen offshoots, I'd definitely see this one. I really like this idea.

Thanks, I tried to make the dialogue and scenarios somewhat faithful to the Mass Effect plotline while adding in the feel of Tankmen and HALOmen throughout the entire script. Hopefully someone will pick this up and make it, but I'm doubtful.

Also I realized that I left out one more dialogue from the sample:

SARGE, UDINA, ANDERSON, an angry SHEPARD, and STEVE stand on the staircase leading up to the Council. SARGE has become a Spectre, now wearing an NG Tank badge with NG under the barrel. STEVE, in the background, is poking with awe a KEEPER hard at work.

UDINA: Not to mention that you've managed to progress mankind one step further. You're a symbol : of the human race.
SARGE: Does that mean I get my own dialogue tree of witty remarks?
UDINA: Well--- (gets cut off by SARGE)
SARGE: Because I've had a hard time recently coming up with classy pick-up lines. Cock jokes and
threats at gunpoint only go so far...
UDINA: You see--- (cut off by SARGE)
SARGE: I've been lonely... It's been months since I had a proper hard-on that didn't require any
gunfights, you know what I mean?
UDINA: Uh--- (cut off by SARGE)
SARGE: Even the crippled guy gets more blue ass than me. And we're not even talking about that
rip-off James Cameron made..
UDINA: (angrily) FINE!

A dialogue tree pops up with cheesy pick-up lines, ranging from "I have the balls of a krogan" to
"Wanna touch my gun?"

SARGE: Now that's cool. But I don't wanna use it on you UDINA. At least not right now...
Mass Effect: Tankmen Posted July 13th, 2010 in Writing

I realized that there was a lack of good Mass Effect flashes on Newgrounds, and after watching Halomen, decided to write a script combining Sarge, Steve, and Commander Shepard on a quest to
destroy the Geth, Saren, and an unforeseeable race. Below is a portion of my script; feedback would definitely be appreciated. Enjoy!

Mass Effect: Tankmen

:: In the comm room of the SSV Normandy, COMMANDER SHEPARD receives a distress call from
:: Eden Prime.
::
:: The transmission shows a puzzled SARGE trying to send the call. Behind him is STEVE and a couple :: of other TANKMEN.
::
:: SARGE:Is this thing on? I-I don't see a blinking light.
:: TANKMAN #1:THEY'RE COMING OUT OF NOWHERE!
:: STEVE:Ha, "coming". *snickers*
:: SARGE:We are under attack. We need reinforcements immediately! I'm losing my hard-on...
::
:: BILL arrives in the background. He waves at the camera.
::
:: BILL:Guys, I'm going to be a dad!
::
:: BILL is shot in the head and falls. STEVE throws in the air and runs around in panic, screaming
:: like a little girl. The camera is tilted up to see a phallic spaceship come out of hyperdrive.
:: The transmission ends.
::
::
:: [SOMETIME LATER]
::
:: SHEPARD is on his earset, communicating with ANDERSON. In the background, SARGE and STEVE are :: taking turns poking a dead Geth with their rifles. Behind them is a penis-shaped beacon, with a
:: green laser being emitted from the tip.
::
:: ANDERSON (off-screen):Is the beacon intact?
::
:: A dialogue menu appears. As SHEPARD is carefully choosing between "As intact as my unit" and
:: "As intact as my penis," STEVE notices the beacon and is clearly in awe.
::
:: STEVE:It's....beautiful.
::
:: STEVE slowly approaches the beacon, obviously brainwashed by the phallic structure. SARGE
:: notices STEVE and tackles him away from the beacon, but is pulled by the beacon and levitates in
:: front of it.
:: SHEPARD finally realizes this and quickly picks the dialogue "OH SHIT," which appeared once SARGE
:: was being dragged towards the beacon.
::
:: A close-up of SARGE's face, which shows his state of shock, follows. A montage of mudkips and
:: shoop-da-whoops soon follow as a parody of the Reapers. The beacon then ejaculates a white
:: substance and becomes flaccid, rendering the beacon useless.
::
::
:: [IN THE CITADEL]
::
:: SARGE, STEVE, and SHEPARD stand inside an elevator going up. The elevator is playing a relaxing
:: rendition of the Mass Effect theme. SHEPARD is clearly annoyed at the fact that SARGE, not himself,
:: activated the beacon and became aware of a larger, more threatening entity. STEVE is looking up in :: awe.
:: SARGE is looking around, scratching his ass after awhile.
::
:: SARGE:How long does this ride take?

Cock Joke [nsfw] Posted April 14th, 2010 in General

Well you know how Key West is a gay town right? Apparently they dig cocks into the ground too.

Thought I'd just share this, mainly because it's my cock ;)

Cock Joke [nsfw]

Official Perfect Dark Thread Posted February 28th, 2010 in Video Games

With Perfect Dark hitting the Xbox Live Arcade soon, and the fact that I haven't seen an official thread about this game yet, I'm making this thread.

For those of you who never played the game, you control Joanna Dark throughout the campaign, where there's an interstellar war between Maians and Skedar. Joanna, an operative of the Maian-aligned Carrington Institute, investigates suspicious reports within dataDyne, which is connected to the Skedar. Soon Joanna Dark must....well you'll be able to find out when you play it!

So here let's talk about the Rare classic, spiritual successor of Goldeneye, with the 8-person online multiplayer, 4-player local multiplayer, updated graphics, improved frame rates, and retained content of pure awesomeness.

Official Perfect Dark Thread

Response to: Red Ring #2. To buy new, or repair? Posted February 27th, 2010 in Video Games

Save up for an Xbox 360 Elite, since your current Xbox will most likely keep RROD'ing more often. Besides the fact the Elite won't RROD for a long while, you'll get a bigger hard drive, a new controller, and a new headset.

Response to: Do You Use Hd On Your Console? Posted February 27th, 2010 in Video Games

You shouldn't use HD unless you have an HDTV.

I have HD for my Xbox 360 and my widescreen TV, so you could guess whether or not I use it...

Response to: Craziest game crashes? Posted February 20th, 2010 in Video Games

One time I was playing "Race" in GTA IV on the Times Square map. I was in 3rd place and the two leaders were just about to make the final turn. What happens? Some guy in last place hijacked a bus and pulled into reverse, blocking off the street and causing the two leaders to crash, catapulting their bodies into the bus and bouncing into the air.

I crashed right after and lol'd.

Response to: Shit Concept... Great Game Posted February 20th, 2010 in Video Games

So you're in this maze with these monsters and other people, and you use these bombs to get rid of them...

Response to: Does this piss you off? Posted February 15th, 2010 in General

At 2/15/10 08:02 PM, Metal-Loving-Medic wrote: I hate the game, I think its pretty freakin stupid and to be honest with you... I wish it had never come to be... that is, if it even exists!

What about the game?

Does this piss you off?

Response to: Pick a game you own that... Posted February 15th, 2010 in Video Games

Bomberman: Act Zero

The biggest mistake I made with $5 too.....

Pick a game you own that...

Response to: Bad Company 2, or Modern Warfare 2? Posted February 11th, 2010 in Video Games

Bad Company 2. I found it personally better than the first Bad Company gameplay-experience wise (as in, I enjoyed it much better than the first). And besides, I'm sure the content will be more and better than what Modern Warfare 2 has to offer.

Response to: Games you wish were first person? Posted February 6th, 2010 in Video Games

Mass Effect 2

Response to: Say goodbye to Xbox Live Posted February 6th, 2010 in Video Games

At 2/6/10 12:27 AM, TheSquashedOrange wrote: Sucks I guess, but it has to happen at some point, they can't keep those things going forever, it'd just be wasteful.

Though Timesplitters: Future Perfect was so worth having my old Xbox....

Now I can't enjoy having fun with friends on those servers...

Response to: Ever ate a warhead? Posted January 30th, 2010 in General

At 1/30/10 08:08 PM, Sevkat wrote: Remember those little Warhead candies? They're the fucking best.

Those were just pure ecstasy in my mouth when I was a kid. Then I discovered sex...

Warheads are still pure ecstasy in my mouth though!

Hot or Cold Pizza Posted January 30th, 2010 in General

After a gathering of friends and an argument or two, which do you prefer, eating your leftover pizza cold or hot out of the microwave?

Personally I love the packed-in flavor of cold pizza, just conveniently stuffed in each bite.

And personally, pepperoni, sausage, bacon, and jalapeños topped on one delectable pizza pie is heaven.

Hot or Cold Pizza

Response to: Best Retro Game Posted January 24th, 2010 in Video Games

Well I have no idea how much you're into platformer/shooters, but I say you should get Mega Man 3. Hell, try all of the Mega Man games!

Response to: southpark live action movie? Posted January 18th, 2010 in General

At 1/16/10 12:18 PM, naronic wrote: what would it be like if they were to make a live action film out of southpark?

would it be worth watching for you?

No. Just......NO!!!

Response to: What is the scaryist game... Posted January 18th, 2010 in Video Games

Tie between Condemned and SIlent Hill 2

Response to: Ms Points For Achievements? (idea) Posted January 18th, 2010 in Video Games

At 1/18/10 12:31 AM, Fezz wrote: So NG, what is your opinion on this idea?

I'd say that for every completed game (based on a tier-rating system for the difficulty of completing said game's achievements), the person should receive 800 MS Points for a Tier-4 game, 600 MS points for a Tier-3 game, and so on so forth.

Response to: So i took my first laxative... Posted January 17th, 2010 in General

At 1/17/10 11:05 PM, Keven11Twenty7 wrote: Sorry to hear that. I don't think I've ever taken a laxative, and now I am thinking about never having one.

I'm thinking who came up with the idea of laxatives....

Response to: Dating a Unicorn Posted January 17th, 2010 in General

At 1/17/10 10:57 PM, agustana wrote: I wish I was a unicorn.

I wish I wasn't a T-Rex

Dating a Unicorn Posted January 17th, 2010 in General

It would be the best thing ever dating a unicorn!

Totally better than this penicorn.
Response to: Facebook Fuckhead Posted January 17th, 2010 in General

At 1/17/10 09:23 PM, NGCA wrote: Contact the staff.

Please don't! If my parents found out I was duplicating this cute boy's facebook profile, I'll be sent to military school!

But seriously, contact the staff! And be ready to provide evidence that you are in fact the person you claim to be.
Response to: The coolest quote from a video game Posted January 17th, 2010 in Video Games

"I'm just a man who's good at what he does: killing."

- Solid Snake (MGS)

Response to: I get sad at game endings. Posted January 16th, 2010 in Video Games

KOTOR II, Mass Effect, and Jade Empire all made me sad when the game ended, especially Jade Empire. As you can see, I'm a sucker for well-developed and great RPGs.

Response to: Games You Got But Wish You Didn't Posted January 16th, 2010 in Video Games

Bomberman: Act Zero. It was only $5, and I thought it might've been the same as previous Bomberman games besides the looks (it's more about the gameplay for me, though I didn't like the switch in looks personally).

Boy did I make a HUGE mistake. I could've bought a bacon cheeseburger with that!