I tend to enjoy art because I can't make it. This art, I can make.
There is a reason I don't.
If you wish to make art with general appeal, I suggest... learning. A lot.
It can escape the baggage and preconceived notions of western animation. You know, dumb Saturday morning cartoons for kids, Disney, or Family Guy sex joke shock humor. Because why else would you watch anything else drawn? The latter only works because of the western stereotype of animation being for children. Also because of how competitive anime and manga are, you get some really out there concepts.
You know how some western properties play it safe and you basically know what to expect in the show, because it's easy, digestible, and designed by committee? And then you see an anime with the main character being a tiny lizard man with retractable arms surrounded by glowing orbs? Standing out tends to get you more noticed and find an audience for your work in Japan than simply just being background noise. That's an oversimplified version but for you obsessives you can see more about it here
I must do more. I must do MORE. I MUST DO MORE.
Deadline extended? Dammit. Now I have no excuse not to finish learning ActionScript.
Was aware of it, didn't care about it. Then after a chance meeting with the devs, I decided to play it. It was fun, approachable, full of life, irreverent as the site itself, and respecting its history and what it represented. So now I like it.
I don't get involved in fandoms though. Either I like something, or I don't. Either I talk about it with others, or I don't. I usually don't because it usually devolves into boring petty nitpicky stuff that sucks all the joy out of it for me. Unless it's actually cerebral and analytical that shows what makes a creative work tick.
At 4/2/25 08:25 PM, KittyhawkMontrose wrote:Ah, so you believe there are non-carbon beings. I do want to believe that theory. I mean, life is crazy to begin with! Silicon based beings would be interesting to find.
We are computers made of meat after all
At 4/2/25 08:04 PM, KittyhawkMontrose wrote:I think it's cool there's some debate whether they're humanoid or not! I'm not even sure myself. I almost feel the bipedal stance with graspers is the answer towards building a huge society. There are lots of intelligent animals out there, but we're winning mostly because of these hands. Dogs and parrots are quite smart and can use their mouths, but that's so awkward in comparison. Bipedalism and thumbs ftw!
Btw, I'm doing a stream on aliens tonight (4/3). Check my newsbox for info.
On Earth, yes. But only on Earth. On non-Earth environments, i.e. the rest of the universe, the entire meta changes. The universe is a big big big place. Bipedalism and brainpower won't work on Xivox-2 where the non-carbon supporting biosphere lives in its liquid ocean or on HD 85512 where you need to produce sulfur to not get instantly sublimated.
At 4/2/25 06:49 PM, OnixDark wrote:At 4/2/25 04:25 PM, ErasmusMagnus wrote:Only if aliens don't look anything like humans. You'd have to be so self-centered to think that every living creature in the universe just so happens to look like you. Bullshit. It'll be some non-carbon living rocks situation or an entire planet with a breathing non-Newtonian heart or some other fucked up incomprehensible thing because we only feel like we know everything on this tiny puny rock.
We put human qualities onto non-human characters because it's cute and relatable. The humanly impossible to comprehend depth of the near infinite cosmos is anything but cute and relatable. You will be in disbelief, awe, have every preconceived notion you have of life and what matters shattered, and probably die a horrible death if you were ever lucky enough to encounter an alien. Remember Clarke: "Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying."
i'll confess one of the reasons why i decided against watching the live action series version of his dark materials trilogy was the fact that they got rid of the mulefa's more alien features (the other reasons are OT for this thread).
let the bloody alien characters be weird ffs!
Live action series get a pass because pulling off really convincing alien aliens is nigh-impossible on a very limited budget. Compare the alien costumes of the original Star Trek, where they were necessarily limited by costume budget, and the animated series where they could draw whatever the hell they wanted.
Only if aliens don't look anything like humans. You'd have to be so self-centered to think that every living creature in the universe just so happens to look like you. Bullshit. It'll be some non-carbon living rocks situation or an entire planet with a breathing non-Newtonian heart or some other fucked up incomprehensible thing because we only feel like we know everything on this tiny puny rock.
We put human qualities onto non-human characters because it's cute and relatable. The humanly impossible to comprehend depth of the near infinite cosmos is anything but cute and relatable. You will be in disbelief, awe, have every preconceived notion you have of life and what matters shattered, and probably die a horrible death if you were ever lucky enough to encounter an alien. Remember Clarke: "Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying."
It's a magical experience playing on a big ass TV screen all by yourself without knowing what will happen playing a game. If you can afford it, it's completely worth it in my opinion. It's like a theater experience.
No. I pay taxes.
Bahahaha I gave up a long time ago
It just means I might see it. Some stuff is good, others I don't care about. I was an early viewer of Doom the Gallery Experience and I don't regret playing that (even wrote the manual). So it's just one tool of getting noticed among many.
Sounds like you need a rejuvenation.
Ask yourself, what are you doing if you're not working on what you want to be doing? In my case, most of the time it's not even stuff I like to do. It's just procrastinating and wasting time. Sometimes hanging out and doing things with friends, but that's the fun part that's not a waste of time.
Other times, instead of things I don't even really want to do, I... do the things I want to do! Would you look at that? Simple stuff. Like watching or finishing a TV show or I always wanted to watch. Playing a video game. Something with a low bar of entry but high in the enjoyment returns department. No YouTube back hole algorithm exploring or endless scrolling. Choose stuff that you actually care about, a predetermined chunk of time, a predetermined activity.
After stuff like that, I tend to be inspired. I tend to think "That design is cool, I'd like to try something like that." Or "That story concept is interesting. What would my take be on it? Or what if I did everything antithetical to how this show or movie does it?" After that, I get energized to do some fun creative work. But when you do it, don't burn out.
Manage your energy, and set tiny tiny achievable goals per. Don't try to work nonstop until you drop once you have your energy back. Budget it. "I'll spend today on making one fully fledged background." WRONG. That's probably too much. "Today, I'll do the first very basic draft of the background. Pencil sketch outline, that kind of thing. No shading, no color. Just the blocking" Make them very bite size goals, so you can achieve them in a day. Or in a matter of hours. Any longer, and they stretch out endlessly.
Because its intended audience are kids. That's why. That's the only reason. And then they justify it because the company that runs it is shitty and exploitative (gee, never heard that one before). But anyone who bashes a children's game that extensively for superficial reasons never got over grade school. What, do you think only you had the perfect childhood, and everyone before you grew up in the stone ages banging rocks together and everyone after grew up with dopamine machines soldered to their eyeballs? You're the sole exception? Get real.
A wise man once said, "Honestly, if the kids are into it, you need to stop being such a boomer and acclimate. Like, if you don't get it, that's on you. Everyone else gets it."
The worst advice I ever got was wait to make sure it's good before making it. Practice is well and good but it is meaningless if you don't apply it to actually show something. I tend to worry about quality later and just get it out in any state I can first. The polishing and revision can come later.
If you mean games easy to pick up and where you die frequently so the machine asks for more quarters, I think these games are great fits:
At 2/27/25 07:17 AM, Vladuhius wrote:I would like to mention one of my favorite and at the same time the most unknown game. I bet none of you have heard of the Q.U.B.E. series.
The puzzle game with hand tools in space that people were fooled into thinking was Portal 3 due to comparable elements?
Never heard of it
Watched one old episode. I liked it. I'll probably get around to watching more.
At 2/20/25 10:56 AM, Dreamcastian-Turnip wrote:have you ever heard of this hidden gem called Celeste
nah Jk. I'm gonna go literal with this and say there's an exclusive Crash minigame if you connect one a GBA to Wrath of Cortex on gamecube via the Link Cable. It's a basic shooter game where you shoot images of Cortex for points. I know, absolute hidden gem. I hope it gets a remaster with 4k graphics because this is where gaming has peaked
You had me for a sec! I'm looking for the real obscurity. Half of these suggestions are cookie-cutter top 10 YouTuber let's plays. But connecting GBA to GCN is quite obscure. Should've gotten more mileage out of my link cable.
At 2/20/25 08:17 AM, paranoidyouth wrote:
I played this really trippy rpg maker game called "hylics" it's pretty good
There's at least two dozen news articles on Hylics. Overwhelmingly popular, has sequels... It's quite well known in indie RPG circles.
At 2/19/25 07:55 PM, Glitter2763 wrote:i dont know how well known it is, but kingdom come: deliverance is great
No.
At 2/19/25 11:10 AM, Hydweebers wrote:No more room in hell is a cool source game
I think it was well known when it first came out but nowadays I don't see much of it other than on some mall YouTube channels
Also it's free😀
If the once most popular YouTuber of all time played it, somehow I don't think that's obscure. Forgetting stuff that was once popular is not obscure, that's just bad memory.
At 2/19/25 10:38 PM, ChanChanP wrote:
Not obscure, but more like niche.
Maniac Mansion, the seminal landmark critically acclaimed point and click adventure ported to every system under the sun from C64 to Nintendo? The game that affected all story based adventure games from that point on? You're kidding right?
I don't know if favorite but I could certainly do with more found phone horror games ala Simulacra.
At 2/13/25 11:12 PM, YinYangDragonfly wrote:At 2/13/25 08:00 AM, ErasmusMagnus wrote:At 2/12/25 05:56 PM, Nabella wrote:At 2/11/25 08:02 PM, ErasmusMagnus wrote:Something without an SSD
wtf
how
Been keeping The Beast alive for 10 years. For my needs? It works. All you have to do is cradle and pamper it like a baby. A baby that coughs.But sprints just fine.
Hey, I like using DVDs.
Is it windows 7 or 10? You can switch out just the hard drive for an ssd. I was also running off a hard drive before i upgraded, windows 10 was not kind to me ): hours per day was saved when i switched.
Yeah probably. PSU catching fire one time was enough for me.
The time will pass anyway.