I was watching a Same Does Art video and was disturbed when he mentioned that the profile piece he was working on took an hour. He spent only like half an hour on another day doing edits until he declared the piece finished. The way he described his process, he acted like that was normal for digital artists.
My last two drawing / painting / whatever-digital-art that's not "digital design" took closer to a total of 12 hours each not counting the initial reference prep. (The one that's in my Gallery is from an inked paper sketch while the most recent, not yet published, is based on a photo.) Some of this was because I had to relearn a bunch of techniques and figure out how to use program tools. But some of it was redrawing and making corrections.
All of the digital work was done with a keyboard and the touchpad mouse on my laptop. (My laptop's case is also damaged, so I had to deal with the mouse not working well the entire time. Making do with what I've got....)
Are other methods easier? Thinking back on working with acrylics, pastels, coloring pencils, physical pens on paper, vector art on a desktop touchscreen and with a wired moused, photo manipulation, and finger-painting on mobile touchscreens....
Yeah, probably, for anything that's not pixel art where every pixel matters.
The results are different depending on what's used. I like the grittiness from pixelation that come out in the "Gargoyle" piece. I don't have line precision on my phone. Non-digital art is a pain to keep intact, undamaged, and accessible for me these days.
But when I imagine sitting down and making what I want within only two total hours....
I'm going to look into ibis Paint X.