Too many glitches!
While it's fun to tell your guys to do sadistic things, there's far too many glitches/exploits/technicalities in the game.
-Some people will randomly sink into the earth and go back and forth like they're spazzing out or something (then eventually die.)
-At higher speed settings, it's possible for people to climb cliffs they otherwise couldn't climb.
-There doesn't seem to be a "stop" function, even if an action would normally provoke them to stop (such as falling a significant distance when digging earth). An improvised method was to demote the freak.
-If you killed off someone and they leave behind a corpse next to where Senines would be, you could opt to retry, then select the panning tool and cause an "earthquake". The corpse from earlier will pick up the Senines for you!
-Time runs independently from the game until you either fail or finish.
-The speed of the people doing tasks isn't affected by the adjustable speed, while regular walking is affected.
-The physics engine needs tweaking in general, since by shaking the screen, I've managed to get someone inside the cavern in the first level (I've failed much more often than I succeeded though =/.)
While the game is looking good so far, I refuse to play it all the way through due to so many gameplay issues.